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Game Design | Illustration

May 2022

I created a prototype based on the assigned topic of "Solve a Mystery" to develop a mysterious escape game. I created the narrative about a suicidal rock star father. The game features three puzzles that players must solve by interacting with triggers in the room, leading to the unveiling of the story's ending.

During the class, there was a lively discussion about the puzzle, and I felt a great sense of accomplishment. It was satisfying to see that despite the game's level of challenge, the class enjoyed playing it.

→ Play the game
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